Alan is a tool for creating works of Interactive Fiction, a.k.a text adventures. It is easy to use. It's focus has always been on the authoring aspects.
Alan consists of a programming language and a set of tools to support working in that language to create games. The tools include a compiler, various flavours of runners/interpreters, a completely integrated development environment, a map generator and more.
Alan is in the final stages in moving towards version 3, and has entered beta state. This means that no incompatible changes are planned before release. So unless severe bugs or problems are found during the beta phase, games produced with a beta version should work even after release. So Alan V3 is now ready for supported production work.
Alan v3.0 beta7 is now available. You can view the details of the changes in the Changes Section. You are encouraged to update to this latest release.
Alan is an open source project and for many years source has been available, during the last decade on Bitbucket. For various reasons GitHub has become a more and more apropriate site for hosting open source projects. There has also been some activity there to consolidate some Alan related project into an organization not surprisingly called alan-if, primarily thanks to Tristano Ajmone. One of the most important is the alan-docs project, where you can find many of the Alan documentation projects. So Alan has moved there too.
I hope this will make Alan even more visible, and make it easier to cooperate on improving the Alan system.
(The old repo on Bitbucket, will still exist, but only rarely be brought up to date.)
Alan v3.0 beta5 is now available. You can view the details of the changes in Changes Section. This is mostly a resurrection release. After recent changes in the authors life and infra-structure, significant effort was required to ensure that building and releasing again works.
Anssi Räisänen finished 13th out of almost 40 entries in the annual IFCOMP. "Ted Paladin and the Case of the Abandoned House" was developed using Alan v3 and the extensive library provided by Anssi himself. The game introduces a novel dimension of discovery.
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