Alpha 3.0alpha7

Maturity:
Alpha
Released on:
Monday, 30 June 2008 00:00
  • BUG: "undo" as a response to "Quit?" undid the wrong command in some cases.
  • BUG: verb bodies in outer nested locations did not get executed.
  • Prohibited locating actors into containers.
  • BUG: aggregating over things in restricted containers did not consider the class restriction so did not find e.g. attributes defined for that class.
  • BUG: In loops with an "In " filter this did not restrict the class to the classes taken by the container.
  • BUG: Isa expressions and loop filters did a general lookup for the class name, so would find e.g. default syntax parameters.
  • BUG: WinArun could try to restore from an empty file reference in some cases.
  • BUG: If a multiple or omnipotent indicator was used for one syntax which shared a common prefix (starting with the same verb e.g.) would sometimes miss the indicator. Changed this to make an indicator implicitly apply to all syntaxes with the same prefix.
  • Extensive refactoring of the sources and Makefiles.
  • Removed support for the Metrowerks (old Mac) compiler.

WinArun

File size:
842.49 Kb
MD5 Signature:
da7b5be1be8bcdf88f91a26a19264075
SHA1 Signature:
7e6c790e4dbbeb129ef1ed05f2046db2d3fbc28b
Compatibility:
Windows XPWindows 7

WinArun is the Windows GUI-based interpreter for Alan. It will run your game in a window with graphics. It requires Glk.dll (included). Packaged with a Windows installer.

What They Say

"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"

Eric Mayer (on his game HeBGB Horrors)