• Easy to Write, Easy to Read

    Alan code is natural and easy to write. It's close to natural language so it's also easy to read and interpret, making your authoring a breeze.

  • Easy to Play

    There are interpreters for many platforms, most supporting graphics, making it easy to supplement your story with tantalizing imagery.

  • Easy to Develop

    Alan comes with a Integrated Development Environment sporting a modern environment and tools to take your edit, compile, play cycle to seconds.

Here's a small code snippet, mostly to test automatic Alan source code formatting on the Alan Home site.

The code traverses a set of components of a structure, say a table, and makes each component list its content. 

-- Loop over all components in an instance or class
For Each c In components Of This Do
    "The table has" Say An c. "." List c.
End For.


What They Say

"[the game] does not represent the real capabilities of the Alan Language but does demonstrate Alan's amazing ability to allow someone who has never done an iota of computer programming of any kind to produce SOMETHING within a few weeks!"

Eric Mayer (on his game HeBGB Horrors)

Looking for v2?

Alan V2 is obsolete. Use Alan v3 instead. You can visit the obsolete v2 information and downloads here.